The Guardians Explore

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A card based adventure game for everyone.

Very thematic experience.

Accessible and strategic.

Party up now

The Guardians Explore Card Gallery

Card Name Energy Cost Type Class Ability Text Rarity
World Spirit 4 SUPER Familiar Magical Creature Look at the top 3 cards of your deck. Put 1 of those cards into your hand and discard the rest. At the end of your Power Up Phase, gain +1 Attack for each non-item card you have in play. 1
Immortal Elk SUPER Familiar Magical Creature +1 Energy and +1 Attack. Discard your deck. You may trash up to 3 cards in your discard pile. Draw a card. 1
Elf 4 SUPER Familiar Magical Creature Draw 2 cards. Discard a card. Gain +4 damage counters. 1
Pixie 3 SUPER Familiar Magical Creature During your Battle Phase, +3 Attack for each different familiar card you have in play. 1
Fort Master Roger SUPER Generic Guardian +2 Energy. Remove your Blanket Fort from the game and replace it with Master Fort, which you control. At the end of the Power Up Phase, gain +3 Attack for each Guardian Figure on Master Fort. 1
Apprentice Luke 2 Generic Guardian +2 Energy. At the end of the Power Up Phase, gain +1 Attack for each different class of skill cards you have in play. If you have Apprentice Claire in play gain +3 Attack instead of +1 Attack above. 1
Apprentice Claire 3 Generic Guardian When this card enters play, draw a card for each different class of skill cards you have in play and then discard that many minus one. If you have Apprentice Luke in play gain +5 damage counters. 1